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V2 Ideas: Conformation- Stats or Grades?
Posted 07-29-18 6:22
I've been thinking about how we should do conformation in V2. My current idea might need scrapped and reworked into something more efficient.Head - Poor (32)
Right now, we have stats that are affected by hidden genetics that can raise or lower the stat by +2 or -2 respectively. This would make it so inbreeding your horses can have random results (like in real life). But I'm starting to think this system might not work very well in V2. Since you only see a number, there's not really a way to determine if your horse's conformation is good or bad (aside from the number being very high or very low).
I was considering changing it so the number is a grade instead. Poor, fair, good, excellent and ideal.
Poor would be for a high number of fault genes (gg) and a low stat number (which would be made worse automatically by the genes)
Fair would be for a high number of faults OR a low stat number (which would leave room for improvement)
Good would be for an average number of faults and/or an average* stat number
Excellent would be for a low number of faults and a high stat number
Ideal would be for flawless genes (ALL hidden genes are GG), regardless of stat numbers (because their genes can only improve the stat from the base number).
So would you guys prefer the stat numbers to stay or would you prefer a grade?
Alternatively, we can have both. You start with just the stat number and you can send your horse to an evaluation training session (an hour long session) that determines the horse's grade? After getting evaluated in that area, your horse's grade is listed with the stat number beside it like this:
*I wanted to mention that the "average" would be determined by your horse's breed(s) and your horse's generation count; so a foundation won't have the same standards as a 12-generation horse! This is to keep the game FAIR for newbies who will have a lot of foundation horses that wouldn't have as nice a set of conformation stats as the senior members that have been playing a lot longer and have better horses by default.
Let me know what you guys think would be best? I'm going to try getting back into coding for V2 soon (since Aela and Mikey are adapting so well) and wanted to get this adjusted now before I get too deep into things to fix it easily ;w;